Also played Spec Ops: The Line and when I traded it in, the people at Gamestop said something to the effect of: There have been a lot of mixed reviews from customers.
What I told them was this: it's hard to like; but if you got something out of Apocalypse Now or Jacob's Ladder or liked Joseph Conrad's Heart Of Darkness then you should play this game. It's got something to say, and it especially strong in it's critique of 'super realistic' modern warfare FPS, and it should be played for that reason alone: It has something to say.
It's not always fun. As a matter of fact, it was frequently not fun, it was very weird to play this game and have the violence I was inflicting be accompanied with horrific moaning and the option to execute enemies that were writhing on the ground in pain and posing no threat to me, along with hallucinatory experiences and things just generally becoming more and more fucked up.
However, having something to say is important and I think people should play Spec Ops because it will, if nothing else, give them something to chew on for a little while.
What I told them was this: it's hard to like; but if you got something out of Apocalypse Now or Jacob's Ladder or liked Joseph Conrad's Heart Of Darkness then you should play this game. It's got something to say, and it especially strong in it's critique of 'super realistic' modern warfare FPS, and it should be played for that reason alone: It has something to say.
It's not always fun. As a matter of fact, it was frequently not fun, it was very weird to play this game and have the violence I was inflicting be accompanied with horrific moaning and the option to execute enemies that were writhing on the ground in pain and posing no threat to me, along with hallucinatory experiences and things just generally becoming more and more fucked up.
However, having something to say is important and I think people should play Spec Ops because it will, if nothing else, give them something to chew on for a little while.